

Puzzle · New game
Magnet Fishing
A free browser puzzle about pulling up clumped river junk, sorting it from the top down, and rebuilding a lost town bell across three changing river locations.
#26 this weekAI-assisted: Code, Sound, Text
The game runs in this tab. No install, no account.
The short answer
Magnet Fishing is a free, mouse-only HTML5 puzzle game. Throw a magnet into glowing water, lift a tangled pile of junk, and click pieces from the top down. Sell scrap, recycle for bonuses, fill a 15-page Collection Book, upgrade gear, and recover three bell parts across three river areas as the day advances.
What is Magnet Fishing?
Magnet Fishing is a 2D puzzle game set around a river filled with clutter. The goal is to locate the Lost Town Bell, which waits in three separate parts, one for each river level. A magnet is thrown into the water and brings up whatever sticks, but the result arrives as a single tangled clump rather than a neat set of rewards. That clump must be picked apart from the top down to reveal what lies underneath.
Scrap can be sold for coins, recycled material earns extra, and treasures go into the Collection Book. The game moves through three locations as the day changes: The Shallows in the morning, The Old Bridge at sunset, and The Deep Canal at night. The Shop offers upgrades for the magnet and rope, gloves that handle rust, a cleaning brush for grime, and a metal detector. It is a free HTML5 game played with a mouse, with no timers and automatic saving after sales and purchases.
How to play
Begin by clicking the glowing water to throw the magnet. A second click during the throw skips the animation, which keeps repeated hauls moving briskly. The catch comes up as one clump, so work from the top of the pile downward and click glowing pieces to separate them. Some pieces are rusty and need better gloves before they can be handled, while a cleaning brush reveals finds that are grimy.
After sorting, choose Haul it in and then sell the haul. If a piece is selected by mistake, Undo returns the last piece before the haul is finalized. The Shop sells improvements to the magnet and rope plus the glove, brush, and metal-detector tools. A stronger rope opens the next river level. The main objective is to find all three parts of the Lost Town Bell and rebuild it so it rings at dawn, though fishing can continue to complete a 15-page Collection Book. There are no timers, and progress saves automatically after sales and purchases.
Controls
All actions use a mouse. Click the glowing water to throw the magnet, and click again during the throw to skip the animation. Click glowing pieces from the top of the pile down; this is the main sorting action. Rusty pieces require better gloves, and a brush reveals grimy finds, so the glove and brush upgrades matter during sorting.
When the pile is finished, choose Haul it in and then sell the haul. Use Undo to return the last piece before hauling in. Open the Shop for the magnet and rope upgrades, glove and brush improvements, and the metal detector. A speaker button mutes the sound. The controls remain focused on pointing and clicking rather than moving a character through the river.
| Input | Action |
|---|---|
| Mouse | Click glowing water to throw the magnet |
| Mouse | Click during the throw to skip the animation |
| Mouse | Click glowing pieces from the top of the pile down |
| Mouse | Choose Haul it in, then sell the haul |
| Mouse | Use Undo to return the last piece before hauling in |
| Mouse | Open the Shop to buy upgrades |
| Mouse | Use the speaker button to mute sound |
Tips for your first run
Start with the top layer and clear pieces in order instead of trying to pull from the middle. Sorting is the core action, so a patient first haul teaches how scrap, recycling, and treasures are separated. Keep Undo in mind before choosing Haul it in, because it returns the last piece while the pile is still open. Upgrades are tied to specific obstacles: gloves for rusty pieces, a brush for grimy finds, and a stronger rope for the next river level.
- Click the glowing water once, then use a second click to skip the throw animation when repeating hauls.
- Work from the top down and clear the top layer before reaching lower pieces.
- Try Undo before hauling in if the last pick was not the intended piece.
- Prioritize the rope upgrade when ready to open the next river area.
- Buy glove and brush upgrades to handle rusty and grimy finds.
- Use the speaker button to mute sound if needed; there are no timers, so the pace stays relaxed.
Content and replayability
The main arc is compact: three river areas, three bell parts, and one rebuilt town bell that rings at dawn. Each area has its own place in the day, moving from The Shallows in the morning to The Old Bridge at sunset and The Deep Canal at night. The Collection Book spans 15 pages, giving completion-minded players a second goal after the bell is recovered.
Fishing can continue after the bell is rebuilt, so the book and the five upgrade tracks provide reasons to keep hauling. Upgrade tracks focus on the magnet and rope, with additional tools for gloves, cleaning, and metal detection. A stronger rope is the key that opens the next river level. Sales and purchases save automatically, which suits short sessions. The game is short and relaxing, with no timers pressing the player forward. The mix of scrap, recycling bonuses, and treasures gives each hauled clump several possible outcomes without adding combat or violence.
Presentation and performance
The visual side is 2D and built around hand-drawn source artwork that has been adapted into digital and SVG assets. The game uses Baloo 2 and Nunito fonts, both under the SIL Open Font License 1.1. Its river setting changes across morning, sunset, and night as the player moves from The Shallows to The Old Bridge and The Deep Canal. The interface supports a speaker button for muting sound. No image-generation model was used for the art.
As an HTML5 build, the game is played in a browser frame and controlled with a mouse. Automatic saving after sales and purchases reduces the need to manage progress manually. There are no timers, so the presentation can stay relaxed rather than pushing toward speed. The short, nonviolent structure fits the calm fishing theme.
Who should play it
Magnet Fishing suits players who enjoy small puzzle tasks with a clear sorting action. The loop is built on clicking pieces from a tangled clump, deciding what to do with scrap, recycling, and treasures, and watching upgrades open new options. Anyone looking for a short, nonviolent browser game can finish the bell objective without fighting enemies or racing a clock. The cozy fishing theme and three day-phase locations give the game a calm rhythm.
Completionists have the 15-page Collection Book and the five upgrade lines to pursue. Players who prefer direct mouse input will find the controls limited to pointing and clicking, including the Shop, Undo, Haul it in, and speaker button. The single-player structure and automatic saving after sales and purchases make it easy to return to a session. It is not built around action reflexes or combat.
Screenshots
How we tested it
The build was loaded from games.debutplay.com in a headless Chromium session on ; the canvas started and no request was blocked. The guide was last checked on .
From the developer
Untangle the river's clutter. Find the lost town bell. Throw a magnet into the river and haul up whatever sticks. It comes up as one tangled clump of junk, so pick it apart from the top down to discover what is underneath. Scrap sells for coins, recycling earns a bonus, and treasures go in your Collection Book. Fish through three places as the day moves on: The Shallows in the morning, The Old Bridge at sunset, and The Deep Canal at night. Upgrade your magnet, rope, gloves, cleaning brush and metal detector. The Lost Town Bell waits in three parts, one per level. Rebuild it and it rings at dawn. How to play Click the glowing water to throw your magnet. Click during the throw to skip the animation. Click glowing pieces from the top of the pile down. Rusty pieces need better gloves; a brush reveals grimy finds. Choose Haul it in, then sell your haul. Use Undo to return your last piece before hauling in. Open the Shop to buy upgrades. A…
Frequently asked questions
Is Magnet Fishing free to play?
Yes. Magnet Fishing is free to play.
What is the main goal?
Recover the Lost Town Bell, which waits in three parts, one for each river level. Rebuilding it makes it ring at dawn, and fishing can continue for the 15-page Collection Book.
How many river areas are there?
Three: The Shallows in the morning, The Old Bridge at sunset, and The Deep Canal at night. A stronger rope opens the next river level.
What can be upgraded?
The Shop improves the magnet and rope, adds glove and brush tools for rusty or grimy finds, and offers a metal detector.
Is there a timer?
No. The game has no timers, and progress saves automatically after sales and purchases.
How are the controls handled?
All actions use a mouse: clicking glowing water, skipping the throw, picking pieces from the top down, hauling in, selling, Undo, the Shop, and the speaker button.
What games are similar to Magnet Fishing?
The closest matches on DebutPlay are BATHORY: BLOODLINE — The Ten Rites, Kortzale Solitaires, Before You Wake. They share the same genre, so the controls and the pace carry over.
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