

RPG · New game
Sunwane
A chapter-driven dark fantasy role-playing game about a man hunting the sellers of tainted blood, built around turn-based party battles and a free browser demo.
#36 this weekAI-assisted: Code, Graphics, Sound
The game runs in this tab. No install, no account.
The short answer
Sunwane is a dark fantasy role-playing game told in chapters, following Sorin as he hunts the people who sold the blood that cost him everything. Combat is turn-based and party-based, with campfire conversations and playable memories between battles. The prologue and the first chapter run free in a browser, and the paid Windows build continues through the second chapter.
What is Sunwane?
Sunwane opens on a world where the sun is going out and something is expected to return when it does. Three years before the story starts, a bad batch of blood stripped Sorin of everything he had. He now spends his time hunting the people who sold it.
Blood in this setting is not a back-alley substance. It moves through sealed vials and is handed over as a blessing, and some of the people who drink it stop being human. That tension between reverence and horror runs underneath the whole premise.
The game is a 2D dark fantasy role-playing title told in chapters, with turn-based party battles, conversations around a campfire, and playable memories of a forgotten past. It is single-player and story-focused, structured like a JRPG.
Sunwane is still in development and currently sold as an Early Access build. A purchase costs $6.99 and delivers the Windows version with the story running to the end of the second chapter; later chapters arrive as free updates. The browser demo covers the prologue and the first chapter at no cost. Buyers of the itch.io build are promised a free Steam key when the Steam launch happens, and a Google Play release is planned as well.
How to play
Battles are turn-based and fought by a party. Four heroes can stand in the field at once, with a fifth slot held in reserve, and each fighter brings skills and an ultimate to spend. Allies can also combine into joint attacks, which makes the pairing on the field a real consideration rather than a formality.
The story unfolds chapter by chapter. Between fights there are campfire talks with companions, where bonds develop, and Memories of the Past — playable sequences set long before the main narrative begins.
The refuge acts as the hub. Errands happen there, alongside the Forge, relics, gear and the Arena for additional fights. A voiced narrator carries the story in English or Spanish.
Two ways exist to start. The free browser demo contains the prologue and the first chapter, and progress is kept in that browser only, so it does not transfer to the download. The paid Windows build, at $6.99, includes everything up to the close of the second chapter.
Controls
Sunwane is played with a turn-based rhythm rather than reflex. Each round is a set of decisions: which of the four field heroes acts, whether to spend a skill or hold an ultimate back, and when a joint attack between allies is worth setting up. A fifth character waits in reserve outside the active lineup.
The free demo runs directly in a browser window, so nothing has to be installed to reach the prologue and the first chapter. The Windows version bought for $6.99 plays offline and asks for no account, which suits a single-player story told across chapters. Language can be set to English or Spanish, and the narration is voiced.
Because combat is turn-based and the active party is capped at four heroes plus one in reserve, the pace stays deliberate: read the enemy, choose the skill, watch the joint attack land.
The game page does not list its controls. Check the in-game tutorial or pause menu for the current scheme.
Tips for your first run
Start with the browser demo before spending anything. The prologue and the first chapter cost nothing, and they show how the party system, the campfire scenes and the chapter structure actually feel. Bear in mind that demo progress lives in that browser and will not follow into the Windows download, so treat it as a trial rather than the opening of a save file.
- Fill the four field slots with heroes whose skills complement each other, and remember the fifth fighter sitting in reserve.
- Hold an ultimate until a joint attack between allies can follow it, instead of spending everything on the opening turn.
- Take the campfire talks when they come up; those conversations build bonds with companions and carry as much of the story as the battles do.
- Play the Memories of the Past segments, since they are playable scenes from long before the main story and add context to Sorin's hunt.
- Return to the refuge between chapters for errands, the Forge, relics, gear and the Arena.
- Choose English or Spanish early, because the narrator is voiced either way.
Content and replayability
Sunwane is being released in installments rather than all at once. The paid build currently ends with the second chapter, and new chapters are added as free updates rather than sold separately. The free demo covers the prologue plus the first chapter, so a newcomer can see a substantial slice of the opening before deciding.
Replay value comes from the systems wrapped around the main plot. The Arena at the refuge offers fights outside the chapter content, while the Forge, relics and gear give the party reasons to return to the hub between story beats. Campfire conversations build bonds with companions, and Memories of the Past are playable episodes from a time well before the story's present, so they work as extra scenarios as well as background.
The purchase is one-time at $6.99 with no ads. Buyers of the Early Access build are to receive a free Steam key once the game arrives on Steam, and a Google Play version is planned.
Presentation and performance
Visually, Sunwane is a 2D game in a dark fantasy register. The premise does the heavy lifting: a sun that is going out, sealed vials of blood sold as a blessing, and people who drink it and stop being human. The tone is grim rather than adventurous, and splitting the story into chapters gives each installment its own arc. Audio leans on a voiced narrator, available in English and Spanish, carrying the story between playable sections.
On the technical side, the browser build runs in an HTML5 frame, which is what makes the free prologue and first chapter reachable without a download. The Windows version plays offline and needs no account, so a single-player run through the chapters is not tied to a connection.
Party scale shapes how the screen reads in battle: four heroes in the field plus one in reserve, with skills, ultimates and joint attacks between allies to track as each turn resolves.
Who should play it
Sunwane is aimed at players who want a story delivered in chapters and combat that rewards planning rather than reflexes. The four-hero field plus one in reserve, the skills and ultimates, and the joint attacks between allies point to a party-building RPG in the JRPG tradition, with turn-based pacing throughout.
Readers of dark fantasy will recognize the ingredients: a failing sun, a blessing sold in vials that can strip away someone's humanity, and a protagonist whose loss happened three years before the story opens. Sorin's hunt for the people who sold the bad blood gives the chapters a revenge spine.
Players who prefer to try before buying are well served, since the prologue and first chapter are free in a browser. Anyone who wants a one-time purchase without ads and without an account fits the model at $6.99, and offline play on Windows suits those who game away from a connection.
Spanish-speaking players are covered too: the game ships in both English and Spanish, with a voiced narrator. A Google Play release is planned for those waiting on a phone version.
Screenshots
How we tested it
The build was loaded from games.debutplay.com in a headless Chromium session on ; the canvas started and no request was blocked. The guide was last checked on .
From the developer
When the sun goes out, they will return. Three years ago, a bad batch of blood took everything Sorin had. Now he hunts the people who sold it. Blood is sold in sealed vials as a blessing. Some who drink it stop being human. Follow Sorin through a dark fantasy story told in chapters, with turn-based party battles, campfire talks and memories of a forgotten past. Free browser demo Play the Prologue and Chapter I right here in your browser, for free. Your progress is saved in this browser (it doesn't carry over to the download). Early Access on Buy Sunwane here for $6.99 and download the Windows version, with the story up to the end of Chapter II. New chapters arrive as free updates. When Sunwane launches on Steam, everyone who bought it here will get a free Steam key. One-time purchase. No ads. Plays offline, no account needed. Also coming to Google Play. Features Turn-based party battles: up to four heroes in the field plus one in…
Frequently asked questions
How much does Sunwane cost?
The Early Access build on itch.io costs $6.99 as a one-time purchase with no ads included. That buys the Windows download with the story running to the end of the second chapter, and new chapters arrive as free updates.
Can Sunwane be played for free?
Yes. The prologue and the first chapter are playable at no cost in a browser, and no download is needed to start them.
Which platforms is Sunwane on?
The demo runs in a browser through an HTML5 frame, and the paid build is a Windows download. A Google Play release is planned as well.
Does demo progress carry into the paid download?
No. Progress in the browser demo is stored in that browser and does not transfer to the downloadable Windows version.
How far does the story go right now?
The paid build reaches the end of the second chapter. The free demo covers the prologue and the first chapter, and later chapters are added as free updates.
Do buyers of the itch.io version get a Steam key?
Yes. Everyone who buys the Early Access build there is to receive a free Steam key when Sunwane launches on Steam.
What games are similar to Sunwane?
The closest matches on DebutPlay are Aethermar Online, Thrones of Eldmere : WAR MMO GAME, The Wayward Prism. They share the same genre, so the controls and the pace carry over.
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